A downloadable game for Windows and macOS

The Orbetorian is a game about mining, crafting, and exploring. However this is unlike any sandbox game you have ever played! This is a survival sandbox game with just about an infinite amount of possibilities, each time you play it will be a unique experience because each world, galaxy, mob, and even item are all procedurally generated. The textures, uses, and more are all unique to that block, it's a one of a kind, all the blocks, mobs, items, and plants follow this same logic. I'm sure the builders here are happy to hear there are blocks of just about every color with many textures.

Be sure to join the official Orbetorian Discord server to receive updates, submit feedback and bugs, and get some info about future releases!

Link: https://discord.gg/cRU9RqCag8

StatusOn hold
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorThe Orbetorian
GenreSurvival, Adventure
Made withPiskel, Aseprite
Tags2D, Action-Adventure, Pixel Art, Procedural Generation, Sandbox, Sci-fi, Singleplayer, Space
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
The Orbetorian Win 0.2.0.zip 94 MB
Download
The Orbetorian.dmg 95 MB

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

(+2)

Hello there!
First of all, I think it's great that you're taking on such an endeavour to make everything procedurally generated! It could be like No Man's Sky meets Terraria. 

On the critique side of things, I only have two: one suggestion, and one request. Please also note that I know that this is really early alpha stage, so I'm not here to be actually critical of anything because this is a work-in-progress. These are just things that stuck out to me:

1) When you first enter the game, you need to choose a solar system, but it's not obvious that's what you're suppose to do. Because the screen that appears is just a star field, I waited for a few seconds for something to happen until I finally hovered over one of the twinkling stars and realized that I had to click on something. So, this might be something that you'll add later (maybe you're even already aware of it), but I just wanted to suggest adding a written prompt to let the player know to click on one of the large twinkling stars. It's just that there's nothing else that suggests to click on them because the game starts right away, so I believe an additional prompt would be ideal (at least for the alpha version to help guide the player).

2) Would it be at all possible to post a video tutorial? I was trying to read through the written tutorial, but still found myself kind of confused on how to use the tools and crafting system. A visual guide would help a lot.

So, yeah, that's it! Keep up the great work!!

Thank you for the comment mental.bloxx! I'll try to think of some way to guide the player to click on a star, probably gonna do a written prompt like you suggested. Also, I tried to do a tutorial on video and I felt like it was too long, but I could try to do it again or incorporate some images or something more visual. Feel free to message me if you need help with something in the game. Thanks for the suggestions, and I hope you have fun playing our game :).

P.S. I uploaded a patch to finish the first wave of new cave features, and I'm gonna work on a new mob system with a lot more stuff next!

Thanks for the feedback! I will be working on a sort of crafting book or whatever that shows the base recipes for all the items. I hope that solves the main problem with crafting and research! If there are any more issues or anything you want to suggest, feel free to do so!